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Destiny 2: Beyond Light Best PvE Hunter Builds
Maryellen | 25-11-20 00:40 | 조회수 : 14
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If you’ve played any game in the past few years then you’ll understand a harsh reality: load times are getting longer. As our gaming worlds got bigger, textures and geometry got more detailed, graphical effects increased, and load times also increased. While a handful of well-optimized games managed to cut the time, it wasn’t out of the ordinary to wait close to a minute or even longer to load into some games.

Ubisoft’s already large open worlds continued to expand exponentially throughout the PS4 generation. It all started with Caribbean in 2013 and ended with all of Ancient Greece in 2018. Assassin’s Creed Odyssey delivered Ancient Greece in an extremely-detailed way, which also meant some extremely-long load times. Getting into the game could take minutes, and even worse, getting around quickly or back into the game after death also cost precious time. PS5 mostly solves this, shaving off about 10 seconds when first booting up the game, and bringing the load time into the game well under a minute.

All_Products.png?v=1720205246Of all the PS4 and Xbox One AAA titles, perhaps none is more infamous for its load times than Destiny 2 . Booting up the game is a chose on current-gen machines, and then comes loading into the planets and Tower. Considering you have to go to the Tower to collect bounties, missions and decrypt engrams, getting around Destiny 2 is a chore. While we await the proper PS5 version coming December 8, playing the game on PS5 via backwards compatibility actually isn’t so bad. Load times are dramatically lower than on PS4, making getting around less of a chore. It excites us to imagine what next-gen load times look like.

Some of that can happen in Skyrim too, but players have so many more options in that game. Ever-present fast travel makes retreat a much more attractive option. Easily-trained skills mean always having a strong backup option, with little need for either planning or improvisation. The same goes for having enemies that rely almost exclusively on dealing pure damage rather than attacking through debuffs and drains. It’s not necessarily easier, especially on higher difficulties, but it's more convenient for the player. It’s not 100% bad, but it does come at the cost of a potentially more rewarding and memorable adventure.

Square Enix finally delivered its long-awaited first part of Final Fantasy VII Remake earlier this year. While fans anxiously await details on what’s next, there’s plenty of reason to revisit the game on PS5, now with less waiting time. Booting up the game and loading up a save file is much faster than on PS4, but we've noticed something weird with Final Fantasy VII Remake on both PS4 and PS5 compared to all other games we rested. For some reason, our testing found that it takes longer to load into a save file than it does to boot up the game. We’re not sure this is, but at least both loads are still an improvement over PS4.

This is also true of online gaming experiences. Modern online shooters like Destiny 2 give players a staggering amount options when it comes to weapons and abilities. Players have their choice of several classes, with many sub-classes and even more abilities within those. One can come up with any number of combinations on those alone, and that’s without complimenting pieces of gear.


Staring at Sorrow's Harbor, head to the southern corner towards the Hive bridge, cross it, and continue south to a small conglomerate of buildings. The Captive Cord is located on the building with the radio tower at the end of the z


This Graviton Spike build created by Fanbyte will be entirely centered around the Icefall Mantle Gauntlets and for very good reason. These gauntlets are capable of absorbing damage from attacks, but the problem is that they slow the player down considerably and have to recharge before being used again. This means that this entire build will be centered around trying to fix those limitations. This build only has a few core things that are necessary, so players can experiment with other mods and abilities that might add some very interesting elements to this mod. Here are the weapons that players will w


This build revolves primarily around abusing the Hunter’s dodge ability, particularly with Gambler’s Dodge selected to recharge Withering Blade when dodging near enemies. The two Distribution mods ensure ability cooldowns are reduced, including supers, when dodging near enemies. Moreover, the Absolution mods make grenades recharge all abilities, including sup

Released early in the PS4’s lifecycle, Bloodborne remains one of the best games on the platform. Unfortunately, at launch, the game was hampered with extremely long load times. Thankfully, From Software continued to work on that post-launch. Today, Bloodborne’s load times are extremely fast on PS4, but that doesn’t mean they can’t be better, which is where PS5 comes in. Overall, we’re looking at modest improvements to an already fast-loading game.

It took six years since EA got the exclusive rights to develop Star Wars console games, but last year we finally got our first, full-fledged action-adventure game from them. Star Wars Jedi: Fallen Order delighted with its story, gameplay and world design. Despite this, there were a few technical problems. In addition to bugs, glitches and frame rate issues, the game also suffered from, you guessed it, long loading times. This was particularly true when traveling between planets. Luckily, PS5 presents so much needed to boosts to load times.

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